Here at Giant Monkey Robot (GMR), we believe that a project can only succeed if the team behind it believes in what they are doing and is totally passionate about it. We also believe that passion can be fueled by a sense of belonging and ownership. This is why we value the opinions, ideas, feedback, and critiques from everyone at GMR.
  • We strive for QUALITY: In a competitive work, we want to stand out for the right reasons, and quality in our products is the most important one.
  • We value BALANCE: Because we all have our lives outside of work, we value our employees personal time, and aim to have a good work-life balance.
  • We love FUN: Our goal is to have fun working, and thus, look for fun projects to develop.
The main objective of our Game Data Analyst is to be the main point of contact between the development team and the product's telemetry. The GDA is the one who knows all the events in the game and to whom the rest of the team should reach to in case of any issue that can be addressed through data analysis. The GDA has high analytical skills and manages the statistics and KPI's that are relevant to the successful development of the project, both reactive and proactively. Read more.
The main objective of the Network Operations Developer, is to implement, maintain and perform continuous optimizations of the infrastructure required to support high demand live videogame projects. The NetOps Developer supports the production development teams on leveraging the resources of the server infrastructure for each project. This infrastructure is cloud hosted by world-class partners, such as AWS. Read more.
The main objective of the C++ developer is to design, implement, maintain and optimize code in native language. The C++ developer will have the great opportunity to participate in projects such as videogames developed using Unreal Engine or other C++ based frameworks. Read more.