As a 3D Artist, you will use your expertise to create outstanding 3D art for PC and console platforms. You will create wonderful environments and nice looking props that will fit those environments. In order to do this, you should be proficient with 3D modeling and texturing, and you should also be very skilled with different visual styles. You should be able to either easily match an already existing style or propose entirely new ones, and always ensure the best quality possible.

What we'd like from you:
  • Model and Texture environments with different poly-count requirements
  • Model and Texture other 3d content, such as props, that fit the environments style
  • Use and tweak shaders
  • Iterate on already created content to adapt it to new styles
What we think you need to achieve this:
  • Advanced skill level in 3D Studio Max or Maya
  • A strong visual sensibility
  • Great digital modeling and texturing skills (portfolio needed)
  • Ability to quickly iterate based on concepts
  • Pro-activity and a solid team-work based on collaboration and communication
  • English: written, professional level
  • Experience in 3d art creation for video games
  • Experience in integrating 3D art in Unreal Engine
  • Experience in console or PC video game development
  • Experience in creating or adapting Materials in Unreal Engine
We offer:
  • Dynamic and relaxed, but goal-oriented working environment, in a multidisciplinary team
  • World-class technology
  • Flexible working hours
  • Competitive salary
If you're interested, please send us an email .