We are looking for an experienced build engineer to help us create, operate, and maintain the building infrastructure for a multi-platform game. This game is being developed by a multi-discipline international team that will require support on generating test and production builds during the development and live operation of the game.

What we'd like from you:
  • Keep builds always one click away
  • Constantly aware of the team’s and project’s needs and adapt to them
  • Automate all processes that can be automatic
  • Strong communication and problem-solving approach
  • Proactive on detecting, preventing and resolving build pipeline issues, in alignment with the current project priorities
What we think you need to achieve this:
  • Experience with Jenkins, implementing build pipelines
  • Native android building experience with Gradle
  • Native iOS building experience with XCode
  • Experience building Windows apps with Visual Studio and the command line
  • Knowledge of app signature in both Android and iOS
  • Fluent with the Unix shell
  • Fluent in English: must be able to communicate in spoken English.
  • Experience building C++ Android apps using NDK
  • Knowledge of Apple’s Provisioning Profile system
  • Experience with Python
  • Experience with CMake
  • Experience with Jenkins' declarative pipeline
We offer:
  • Dynamic and relaxed, but goal-oriented working environment, in a multidisciplinary team
  • World-class technology
  • Flexible working hours
  • Competitive salary
If you're interested, please send us an email .